My 2nd and complete version of my entry for the post-apocalypse kb3dcontest. I know its too late for this this version to count, but I still wanted to finish it nevertheless.
I used a lot of speedtree, mixer and megascans here in order to create the environment. With the new features implemented in Mixer, its become very easy to convert rocks from other biomes into ones that fit my needs. I attached an example of one of the cliffs where I changed an icelandic cliff to a mossy one. Lastly, I used truesky for the environment as well, very powerful and one of the best sky plugins in my opinion.
Audio is from an old demo of mine that I thought would be fitting for this.
Link to my 1st version (entry for the kb3dcontest) : https://www.youtube.com/watch?v=-2ttkGnh2SM
When The Dust Settles (Unreal Engine 4 Cinematic - 4k)